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1、2023-2024学年下期高三名校联考(二)英语
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英语答案)
CVirtual reality (VR) refers to the artificial 3-D worlds that headsets and linked computer programs letyou enter. But VR devices aren't all fun and games. A new study finds that more than a third of teen VR usersare on the receiving end of one or more types of abuse. Researchers shared their findings in New Media &Society."These emerging technologies are awesome and are only going to get better, more immersive ( 沉浸的 )is a criminologist at Florida Atlantic University. He worked on the new study with another criminologist,For their study, the pair surveyed 5,005 U.s. teens. Roughly one in three who answered said they owna VR headset. About 44 percent of the teens in the study, who are VR users, reported that they had beentargeted with hate speech or slurs ( i谤 ) at least once. About one in 11 said that happened many times.That's similar to what another survey found last spring, which was conducted by Piper Sandler, acompany that conducts market research on technologies. Among other findings, more than one in three ofthe teen VR users said they had experienced language violence. More than four in every 10 teen VR usersreported trolling (挑畔). Both boys and girls in the study sometimes removed themselves from a virtual world if others therewere abusive. Girls were more likely than boys to use a different online image to avoid risks. Girls also weremore likely to set boundaries for the personal space online. Overall, though, teens didn't use such steps often.It's important to take basic safety steps. “You should take the time to learn how you can quickly andeasily block and avoid other users,” Hinduja says. “Learn how to set virtual boundaries. And know how toreport any abuse by other players. The person acting badly won't find out who you are," he notes.28. How is the text developed?A. From cause to effect. B. From theory to practice.C. From problem to solution.D. From observation to conclusion.A. To bring up some other possibilities.B. To highlight VR devices' popularity.C. To compare different research methods.D. To support Hinduja and Patchin's findings.30. What does the author imply in Paragraph 5?A. Existing safety measure are ineffective.B. VR use should be monitored to avoid risks.C. Girls are more careful in using VR than boys.D. Abusive teens are removed form the virtual world.31. Which of the following does Hinduja agree with?A. Spending less time using VR devices.B. Avoiding exposing one's real identity.C. Figuring out who the abusive players are.北京智教众创教育咨询有限公司·英语第5页(共10页)
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